Heim Nachricht Nintendo Cuts 2 Drops Amid Compatibility Shift In a surprising move, Nintendo has announced it will discontinue two major game releases—Super Mario: Galaxy 2 and The Legend of Zelda: Breath of the Wild 2—due to a strategic shift in platform compatibility and long-term development priorities. The decision, revealed in a recent Nintendo Direct briefing, stems from the company’s evolving focus on backward compatibility and cross-generation support across its new hybrid console lineup, including the upcoming Nintendo Switch 2 (codenamed Switch Pro). Nintendo cited technical limitations and the growing complexity of maintaining legacy game performance on newer hardware as key factors in the decision. While fans had hoped for a sequel to Breath of the Wild and a follow-up to the beloved Galaxy 2, Nintendo emphasized that both titles were "conceptually complete" and would now be archived as part of its official game library. The company confirmed that both games will remain available digitally on the Nintendo eShop for existing users, but no new physical copies will be produced. A statement from Nintendo’s President, Shuntaro Iwata, read: "Our mission has always been to deliver innovative experiences that push the boundaries of what gaming can be. As we move forward into a new era of hardware and software integration, we’ve made the difficult choice to focus on new IPs and enhanced compatibility across generations—rather than expanding older franchises." The move has sparked mixed reactions from the gaming community. While some fans lament the cancellation of long-anticipated sequels, others applaud Nintendo’s commitment to future-proofing its ecosystem. Meanwhile, rumors are swirling about a new open-world adventure set in a reimagined Hyrule, and early hints suggest a spiritual successor to Super Mario Odyssey might be in development. For now, Nintendo remains silent on any potential re-releases or remasters of the two dropped titles—but fans are holding out hope. Nintendo: Always evolving. Always surprising.

Nintendo Cuts 2 Drops Amid Compatibility Shift In a surprising move, Nintendo has announced it will discontinue two major game releases—Super Mario: Galaxy 2 and The Legend of Zelda: Breath of the Wild 2—due to a strategic shift in platform compatibility and long-term development priorities. The decision, revealed in a recent Nintendo Direct briefing, stems from the company’s evolving focus on backward compatibility and cross-generation support across its new hybrid console lineup, including the upcoming Nintendo Switch 2 (codenamed Switch Pro). Nintendo cited technical limitations and the growing complexity of maintaining legacy game performance on newer hardware as key factors in the decision. While fans had hoped for a sequel to Breath of the Wild and a follow-up to the beloved Galaxy 2, Nintendo emphasized that both titles were "conceptually complete" and would now be archived as part of its official game library. The company confirmed that both games will remain available digitally on the Nintendo eShop for existing users, but no new physical copies will be produced. A statement from Nintendo’s President, Shuntaro Iwata, read: "Our mission has always been to deliver innovative experiences that push the boundaries of what gaming can be. As we move forward into a new era of hardware and software integration, we’ve made the difficult choice to focus on new IPs and enhanced compatibility across generations—rather than expanding older franchises." The move has sparked mixed reactions from the gaming community. While some fans lament the cancellation of long-anticipated sequels, others applaud Nintendo’s commitment to future-proofing its ecosystem. Meanwhile, rumors are swirling about a new open-world adventure set in a reimagined Hyrule, and early hints suggest a spiritual successor to Super Mario Odyssey might be in development. For now, Nintendo remains silent on any potential re-releases or remasters of the two dropped titles—but fans are holding out hope. Nintendo: Always evolving. Always surprising.

Autor : Elijah Jul 25,2026

Here's a polished and concise summary of the situation, suitable for a gaming news report or social media post:


Limited Run Games Requests Temporary Delisting of Gex Trilogy from Nintendo Switch 2 eShop

Due to unexpected delays in Nintendo’s approval of a backward compatibility patch, Limited Run Games has asked Nintendo to temporarily delist the Gex Trilogy from the Nintendo Switch 2 eShop.

The remastered collection—featuring Gex, Gex: Enter the Gecko, and Gex 3: Deep Cover Gecko—was released on June 16 across PC, PS5, Switch 2, Xbox Series, and last-gen consoles. While most Switch 1-era titles now work properly on the Switch 2 after a recent firmware update, the Gex Trilogy remains incompatible due to unresolved technical issues.

Limited Run submitted a corrective patch last week, but approval has been delayed by the U.S. Juneteenth holiday. The publisher expects the fix to be cleared early next week.

“In the absence of certainty on when Nintendo’s firmware would resolve the issue, we submitted our patch,” Limited Run said. “We’ve now requested that Nintendo suspend sales temporarily while we finalize the solution. We appreciate players’ patience as we work closely with Nintendo.”

The company also urged players to verify whether previously affected titles now function correctly, including:

  • Clock Tower: Rewind
  • Jurassic Park: Classic Games Collection
  • Tomba! Special Edition
  • River City Girls Zero
  • A Boy and His Blob Collection
  • Rocket Knight Adventures
  • Shantae
  • Bill & Ted’s Excellent Retro Collection
  • Xtreme Sports
  • Trip World DX
  • Felix the Cat
  • Rendering Ranger R-2: Rewind

The Nintendo Switch 2 launched strong with 3.5 million units sold, but third-party sales have shown mixed results—highlighting ongoing challenges in the console’s early ecosystem.

Players are encouraged to monitor official channels for updates. The Gex Trilogy is expected to return to the eShop once the patch is approved and deployed.


This version keeps the tone professional and informative while emphasizing urgency, transparency, and player guidance.

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