This guide details how to complete Infested Clear missions in 7 Days To Die, focusing on strategies for success and maximizing rewards.
Key Sections:
- Initiating an Infested Clear Mission
- Successfully Completing an Infested Clear Mission
- Rewards for Infested Clear Missions
Initiating an Infested Clear Mission
To begin, you must reach Tier 2 missions by completing 10 Tier 1 missions with any of the five traders (Rekt, Jen, Bob, Hugh, or Joe). Infested missions are significantly harder than standard clear missions, featuring increased zombie numbers and tougher enemy types (radiated zombies, cops, ferals). Higher tier missions (Tier 6 being the most challenging) offer greater difficulty but also better rewards. The mission objective remains consistent: eliminate all enemies within a designated area.
Successfully Completing an Infested Clear Mission
Upon reaching the Point of Interest (POI), activate the mission marker. Leaving the area or dying results in mission failure. Avoid the obvious path, often illuminated, as it frequently triggers traps. Use alternative routes, potentially employing building blocks to bypass obstacles or gain a tactical advantage.
Monitor the red dots on the screen; their size indicates proximity to nearby zombies. Prioritize headshots. Be aware of special zombie types:
Zombie Type | Abilities | Counter-Strategy |
---|---|---|
Cops | Spit toxic vomit, explode when injured | Maintain distance, use cover before they spit. |
Spiders | Jump long distances | Listen for their screech before they jump; prepare. |
Screamers | Summon other zombies | Eliminate them first to prevent overwhelming hordes. |
Demolition Zombies | Carry explosive packages | Avoid hitting their chests; run if the explosive activates. |
The final room often contains high-value loot but also a large concentration of zombies. Ensure you're fully healed, weapons are loaded and durable, and you know the escape route before entering.
Once all zombies are eliminated, the objective changes; return to the trader to claim your reward after collecting loot, including the valuable Infested Cache.
Rewards for Infested Clear Missions
Rewards are randomized but influenced by game stage, loot stage (boosted by skills like Lucky Looter and mods like Treasure Hunter), mission tier, and skill point allocation. The "A Daring Adventurer" perk significantly improves rewards; at Rank 4, it allows selecting two rewards instead of one. Selling excess loot provides additional XP.