If you're like me and constantly finding yourself on the brink of death in Dead Sails, fear not—there's a variety of weapons, boats, and other items that can make your journey a bit smoother until you reach the next safe zone. That's why I've put together a comprehensive list of all items in Dead Sails, detailing how to acquire and use them. Knowing what to look for and when to find it can save you precious time and keep you ahead of the game.
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Table of contents
- All Weapons & Ammo in Dead Sails
- Armor in Dead Sails
- Full List of Boats in Dead Sails
- All Rafts in Dead Sails
- Every Healing Item in Dead Sails
- Miscellaneous Items in Dead Sails
- New Items in Dead Sails
All Weapons & Ammo in Dead Sails
In Dead Sails, hand-to-hand combat isn't going to cut it. To take down mobs and secure the best loot, you need to be armed and ready. The developers have kept the weapon selection simple, each serving a unique purpose. Here's a breakdown of the weapons available, their functions, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Unmatched at close range; perfect for fending off mobs during nighttime rushes. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or a special boat | Sold in batches of 12 rounds, use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (in-game currency) | Only 4 bullets per barrel, making every shot count. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Comes with 4 bullets, so precision is key. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long and mid-range combat, ideal for sniping enemies. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refill your rifle with this ammo, which is more generous than the revolver's. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Effective for clearing out barns, garages, and houses; sends mobs scattering. |
*Dynamite* | Buy for 15 Dabloons at the Shop Store or get it by default as a Miner class | Powerful area-of-effect explosive, great for removing obstacles and dealing massive damage. |
*Turret* | Available at every Shop Store, cost varies by type | Static machine gun for your boat, requires a player to operate and boasts a high rate of fire. |
Armor in Dead Sails
While Dead Sails keeps things simple, a bit more variety in armor would be nice. Currently, there are only two types of armor in the game, but they can be quite effective when used together:
**Name** | **Where to get it** | **Info** |
*Chestplate* | Costs 75 Dabloons from the Shop Store | Reduces damage from enemies, though it won't prevent death outright. |
*Helmet* | Costs 75 Dabloons at the Shop Store | Decreases overall damage taken, and when paired with the chestplate, it's quite effective. |
Full List of Boats in Dead Sails
Boats in Dead Sails are more than just a mode of transport; they serve as oversized inventory bags. With a team, you can shuttle loot back and forth, selling it for a tidy sum at the next safe zone. While there's no variation in speed or size, the aesthetics make each boat unique:
**Name** | **Where to get it** | **Info** |
*Default* | Starting boat, no purchase required | A solid choice until you get the hang of the game. |
*Military* | Available in the starting lobby for 150 Dabloons | Camouflage adds a tactical edge to your sea adventures. |
*Junk* | Same as above | It might look like a heap of trash, but it's your heap of trash. |
*Modern Boat* | Same as above | A sleek, modern option for those who prefer a less flashy vessel. |
*Dragon Boat* | Same as above | A whimsical blend of Mickey Mouse steamship and Viking aesthetics. |
*Rubber Duckie* | Same as above | Arguably the best boat in the game, if you're looking for fun. |
*Viking Boat* | Same as above | Complete with shields, spears, and a dragon carving for a stunning look. |
*Empress* | Same as above | A stylish pink vessel for those looking to stand out on the water. |
*Sheep* | Same as above | The quirky black sheep of the boat collection. |
*Shark Boat* | Same as above | Sadly, it doesn't play "Baby Shark" upon embarkation. |
*Bling Boat* | Same as above | For those who want to feel like 50 Cent cruising the seas in 2005. |
For extra space to store loot or additional teammates, consider adding a raft to your arsenal.
All Rafts in Dead Sails
Rafts are essential for extra storage, whether for loot, turrets, or even fuel in the form of Zombies and Drowned. Here's the current lineup of rafts available in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for your initial needs. |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or storing fuel. |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick recovery. |
*Trader* | 500 Dabloons and 10 wins | Allows you to sell items on the spot, planning purchases in advance. |
*Ammo* | 400 Dabloons and 5 wins | Stock up on ammo without needing to visit a safe zone. |
Every Healing Item in Dead Sails
Healing items are crucial, whether you're playing as a Medic or not. Here are the healing options available in Dead Sails to help you stay in the game longer:
**Name** | **Where to get it** | **Info** |
*Bandage* | Costs 3 Dabloons or $10 at the Shop Store | Provides a small health boost of about 20%, best used in stacks but can be costly. |
*Shark oil* | Costs $35 at the General Store | Heals to 100% health and grants a temporary speed boost, the ultimate healing item. |
*Medkit* | Available for 20 Dabloons | Heals 100% of your HP, offering the best value for money among healing items. |
Miscellaneous Items in Dead Sails
Don't overlook the miscellaneous items in Dead Sails; they can be just as crucial as weapons or healing items. Here's what you might find useful:
**Name** | **Where to get it** | **Info** |
*Coal* | Available for 3 Dabloons or $20 at the Shop Store | Use it to protect your ship and gain more fuel to reach the next safe area. |
*Shovel* | Starter item for the Miner class | Can be used as a makeshift weapon, though not very effective. |
*Torch* | Costs 3 Dabloons or $10 | Essential for visibility during nighttime, helping you spot loot and ambushes. |
*Steel* | Only available for 10 Dabloons at the Shop Store | Offers low-grade protection for your ship, but not the best value for money. |
*Steel plate* | Costs 25 Dabloons at the Shop Store | Provides protective armor for your boat against curious Zombies and mobs. |
*Cross* | Costs 40 Dabloons at the Shop Store | Keeps you safe from aggressive Zombies at night while you search for loot. |
*Lantern* | Costs 3 Dabloons at the Shop Store | Provides light in dark situations and can be used to hit mobs, though it's primarily for illumination. |
New Items in Dead Sails
Alongside the introduction of the Kraken boss and class system changes, Dead Sails has added three new items. As of now, no one has found a way to acquire them, but here's what we know about their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a stealthy trap, enhancing sneaky gameplay. |
*Wizard Orb Staff* | TBA | The first introduction of magic, possibly limited to specific classes like Necromancers, Pyromaniacs, and Priests. |
*Flying Broomstick* | TBA | Will be crafted through a recipe, though it's unclear if it will be class-specific or have other requirements. |
Armed with this knowledge, you're now better equipped to navigate the treacherous waters of Dead Sails. Remember, while having the right gear is crucial, a bit of luck and good teamwork can make all the difference. For even more preparation, check out my guide on how to defeat the new Kraken in Dead Sails and assert your dominance over the seas.