In the competitive realm of Call of Duty: Black Ops 6 multiplayer, the thrill of final kills is a celebrated phenomenon, with countless clips shared online. Yet, few can match the sheer brilliance and skill displayed in a recent video that has captured the community's attention.
The Ricochet Blades, a unique ammunition type for the D1.3 Sector secondary weapon, were introduced during the controversial Teenage Mutant Ninja Turtles event last month. These blades have quickly become a hot topic due to their unpredictable trajectory, bouncing off multiple surfaces in the game. Dubbed "pizzas" by the community, these blades have added a new layer of strategy and excitement to gameplay.
Player kev99gh showcased an extraordinary final kill in a round of hardcore Search and Destroy on the Lowtown map. In a display of skill and precision, kev99gh managed to bounce a Ricochet Blade out of the map and back inside, securing a one-hit kill on an enemy player who was peeking out of a window. The clip, shared on Reddit by SpawnTubing, has been hailed as potentially the longest Ricochet Blade kill ever recorded.
Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6
.reddit-embed-wrapper iframe { margin-left: 0 !important; }In the video, kev99gh expertly lines up the shot from behind cover and launches the blade into the unknown. Switching to the overhead map view, we see the blade travel along the edge of the map before bouncing back through the window for the kill. This elaborate trick shot is a testament to the skill and practice required to master such a move. As SpawnTubing notes, the Black Ops 6 community often practices for common camping spots, and the timing of the enemy's peek was perfect, making this a "peak" Black Ops 6 moment.
The Ricochet Blades have sparked a new meta of bounce kill strategies, with various impressive kills being shared across the game's multiplayer maps. However, not all players are thrilled. Some have expressed frustration with the blades' unpredictable nature. These sentiments may intensify following a recent update from developer Treyarch, which buffed the Ricochet Blades' physics and bouncing speeds. The patch notes detail the changes:
**D1.3 Sector**Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.
Ricochet BladesIncreased damage from 75 to 100.Decreased rate of fire.Decreased projectile velocity.Improved bouncing speeds and physics.With these adjustments, the Ricochet Blades are poised to become even more dominant in the game. As Season 3 approaches, along with the much-anticipated return of Verdansk to Warzone, the community can expect to see more innovative and thrilling kills featuring these dynamic blades.
