The platformer genre, once a staple of console gaming, has seen a decline in prominence among AAA developers in recent years. However, it continues to flourish in the indie scene, with games like the solo-developed, Terraria-inspired action platformer **SlimeClimb** standing out. This game brings a fresh take on the genre to mobile devices, where it's currently available in open beta on Google Play, with a Testflight version coming soon to iOS.
In **SlimeClimb**, you embody a slime navigating the subterranean world of Subterra. Your mission is to ascend through dense dungeons and caverns, dodging obstacles like sawblades and fire, and confronting formidable boss monsters. The game's free-to-play model makes it accessible to a wide audience, inviting players to leap, bounce, and jump their way to victory.
Drawing inspiration from indie classics like **Super Meatboy**, **SlimeClimb** is tailored specifically for mobile play, featuring levels designed for portrait mode. Despite being a solo effort, the game exhibits a remarkable level of polish, showcasing the dedication and skill of its developer.
A notable addition to **SlimeClimb** is its creator mode, a feature that's become a trend in many indie releases. This mode allows players to design and share their own levels, enhancing the game's replayability and community engagement. While not a novel concept, it's a valuable feature that could significantly extend the game's lifespan if it gains popularity.
You can dive into the open beta of **SlimeClimb** on Google Play now, or sign up for the upcoming iOS version on Testflight. If you're interested in exploring more indie gems on mobile, check out our curated list of the top 20 best indie games currently available, and discover the vibrant world of indie gaming beyond the AAA landscape.
He slimed me
