In Pokémon TCG Pocket, Sleep is a significant hindrance. While easily cured, its impact can be game-altering. This guide details Sleep's effects and cures.
Sleep's Impact in Pokémon TCG Pocket
A sleeping Pokémon cannot attack, use abilities, or retreat. It becomes a vulnerable target in the active spot until cured.
Curing Sleep
Two primary methods exist:
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Coin Toss: Each turn, a coin toss determines if the Pokémon wakes up. This offers a chance for quick recovery but also the risk of prolonged sleep.
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Evolution: Evolving a sleeping Pokémon instantly cures it.
A less common method involves the Koga Trainer card, which returns a sleeping Weezing or Muk to your hand.
All Sleep-Inducing Cards
The following cards inflict Sleep:
Sleep Card | Method | How to Obtain |
---|---|---|
Darkrai (A2 109) | Guaranteed effect via "Dark Void" attack | Space-Time Smackdown (Dialga) |
Flabebe (A1a 036) | Guaranteed effect via "Hypnotic Gaze" move | Mythical Island |
Frosmoth (A1 093) | Guaranteed effect via "Powder Snow" attack | Genetic Apex |
Hypno (A1 125) | Coin flip via "Sleep Pendulum" ability | Genetic Apex (Pikachu) |
Jigglypuff (P-A 022) | Guaranteed effect via "Sing" attack | Promo-A |
Shiinotic (A1a 008) | Guaranteed secondary effect of "Flickering Spores" | Mythical Island |
Vileplume (A1 013) | Side effect of "Soothing Scent" | Genetic Apex (Charizard) |
Wigglytuff ex (A1 195) | Additional effect of "Sleepy Song" attack | Genetic Apex (Pikachu) |
Hypno's Competitive Advantage
Hypno stands out due to its ability to inflict Sleep from the bench, requiring no Energy. This makes it a powerful support card for Psychic decks, complementing strong attackers like Mewtwo ex and Gardevoir. While other Sleep-inducing cards are viable, Hypno's strategic flexibility currently makes it the most competitive option.