MercurySteam, the studio behind Blades of Fire, boasts a pedigree deeply rooted in the legacy of Severance: Blade of Darkness. This 2001 cult classic, developed by Rebel Act Studios (many of whom now form the MercurySteam team), pioneered a visceral combat system where dismemberment was key, setting a brutal, realistic tone. Severance's influence is undeniably woven into the DNA of Blades of Fire.
But Blades of Fire isn't just a nostalgic throwback. It draws heavily from modern action-adventure giants, particularly the cinematic combat and richly detailed world of Santa Monica Studio's God of War reboot. The result is a thrilling blend of fast-paced action and RPG elements designed for an immersive and engaging experience.
A standout feature is Blades of Fire's innovative weapon crafting system. Players forge their own blades, meticulously customizing length, weight, durability, and balance to perfectly match their individual fighting styles. This level of personalization ensures a truly unique and tailored combat experience.
The game follows Aran de Lira, a warrior locked in a desperate struggle against a cunning queen with the power to turn metal to stone. His journey will pit him against 50 distinct enemy types, each demanding a strategic and adaptable approach.
Blades of Fire launches on PC (Epic Games Store), Xbox Series X|S, and PS5 on May 22, 2025.