In a notable shift for FromSoftware's latest title, *Elden Ring: Nightreign*, players will no longer be able to utilize the iconic "leave a message" feature. This decision was detailed by project director Junya Ishizaki in a recent interview. The reasoning behind this change is tied directly to the game's session length, which is set to approximately forty minutes. According to Ishizaki, "With sessions lasting roughly forty minutes, there isn't enough time to send your own messages or read other people's messages, therefore we disabled the messaging feature."
This decision might come as a surprise to fans, given that FromSoftware games have traditionally emphasized message-based interactions as a core component of gameplay, enhancing both the enjoyment and the social aspect of the gaming experience. However, the development team concluded that this feature was not suitable for the fast-paced nature of *Elden Ring: Nightreign*.
It's important to note that *Nightreign* does not directly connect to the *Elden Ring* narrative. Instead, it aims to provide players with a fresh adventure, complete with unique challenges and encounters, all while preserving the atmospheric and complex essence of the *Elden Ring* universe. This new direction is a testament to FromSoftware's commitment to innovation and honoring the original game's spirit.