One month after release, statistics show remarkably few players have finished The Elder Scrolls IV: Oblivion Remastered's central storyline. But longtime fans understand - there's simply too much else worth doing first.
Count me among them. Since launch day on April 22, I've thoroughly explored Cyrodiil without progressing past delivering the Amulet of Kings to Weynon Priory. The Fighters Guild initiation? Done. Countless side adventures? Completed. Even attempted breaking through map boundaries like one enterprising player.
Why Rush Perfection?
The brilliance of Oblivion lies in letting players craft their own journey. Currently avoiding Kvatch and challenging main quest segments while managing my character's progression feels ideal - though admittedly there's no "right" way to experience Bethesda's masterpiece.
This sentiment resonates across the community. "BUSY hunting SLAUGHTERFISH in Lake Rumare," declares the aptly-named Redditor MrCrispyFriedChicken regarding completion rates.
"160 hours logged - Kvatch still awaits," shares Roffear, while Ellert0 boasts about tracking all 60 Oblivion Gates first. PlayaHatinIG-88 hasn't even reached Weynon Priety after 44 hours (and an in-game year), joking about doomed Kvatch guards.
The Statistics Tell The Story
Current completion rates sit at just 2.97% on Xbox (likely inflated by Game Pass sampling) versus 4.4% among Steam's invested purchasers. Yet these figures align with industry trends - most games see surprisingly few players reach ending credits.
For Oblivion veterans, priorities differ. Having completed the main quest decades ago, many relish rediscovering reimagined visuals or pursuing bizarre personal challenges (seven-hour domino-effect book stacking, anyone?).
"Nearly 100 hours without touching three main missions," reports Thaddeus122, listing Arena conquests, Mage Guild ascension, property investments, Nirnroot hunting, and purposeful avoidance of fast travel.