
Over the weekend, the iconic crossover fighting game, SNK VS Capcom: SVC Chaos, made a thrilling comeback, now available on Steam, Nintendo Switch, and PlayStation 4. This exciting re-release was announced at EVO 2024, the world's largest arcade tournament, and confirmed via a tweet on X (formerly Twitter). Unfortunately, Xbox players will miss out on this release.
SVC Chaos Brings Modern Enhancements on New Platforms
The re-released version of SNK VS Capcom: SVC Chaos features a robust lineup of 36 characters, including fan favorites like Terry and Mai from Fatal Fury, Mars People from Metal Slug, and Tessa from Red Earth on the SNK side, and Ryu and Ken from Street Fighter on the Capcom side. This impressive roster promises thrilling matches that blend nostalgia with modern gameplay enhancements.

According to its Steam page, SVC Chaos now includes new rollback netcode for seamless online play, along with tournament modes such as single elimination, double elimination, and round-robin formats. Additionally, players can explore a hitbox viewer for detailed insights into character collision areas and a gallery mode showcasing 89 pieces of artwork, from key art to character portraits.
SVC Chaos’s Journey From Arcade Hit to Modern Re-Release

The return of SVC Chaos is a significant milestone, marking over two decades since its original debut in 2003. SNK's journey to this re-release was fraught with challenges, including bankruptcy in the early 2000s and subsequent acquisition by Aruze, a Pachinko company. These transitions, coupled with difficulties in transitioning from arcade to home consoles, led to a long hiatus for the series.
Despite these obstacles, the dedicated fanbase of SVC Chaos remained steadfast. The game's distinctive character mix and dynamic gameplay have left a lasting impact on the fighting game community. This re-release not only celebrates the game's legacy but also introduces it to a new generation of players on modern platforms.
Capcom’s Vision for Crossover Fighting Games

In an exclusive interview with Dexerto, Shuhei Matsumoto, producer of Street Fighter 6 and the Marvel vs Capcom Fighting Collection, shared insights into Capcom's future plans for crossover fighting games. Matsumoto expressed interest in developing a new Marvel vs Capcom title or a new Capcom-SNK collaboration, though he noted that such projects would require significant time and effort.
Matsumoto emphasized the immediate goal of reintroducing classic games to modern audiences, stating, What we can do now is at least reintroduce these past legacy games to a new audience, to people who may not have had the opportunity to play them on modern platforms.
This approach aims to familiarize players with these storied series, setting the stage for future developments.

Regarding past Capcom-developed Marvel titles, Matsumoto revealed that discussions with Marvel had been ongoing for years. The alignment of interests and timing finally allowed for the re-release of these beloved games. The enthusiasm from the community, particularly at events like EVO, played a key role in reigniting interest in these series, ensuring their continued relevance on contemporary platforms.
