Deadlock's player base has significantly shrunk, with peak online counts now under 20,000. In response, Valve is altering its development approach.
Valve will adopt a flexible update schedule for Deadlock, abandoning the previous bi-weekly release cycle. This change, according to developers, will allow for more thorough testing and implementation of updates, resulting in more substantial and impactful releases. Regular hotfixes will still be deployed as needed.
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The developers acknowledged the previous two-week update cycle's usefulness but found it insufficient for proper testing and integration of changes. This led to the strategic shift.
Deadlock's player count has plummeted from over 170,000 at its peak to a current range of 18,000-20,000.
However, this doesn't signal the game's demise. Still in early development with no release date set, a launch in 2025 or beyond is plausible, particularly given Valve's apparent internal prioritization of a new Half-Life title.
Valve's strategy prioritizes quality over speed. The company believes a polished product will naturally attract players and revenue. This adjusted development pace mirrors the evolution of Dota 2's update cycle, suggesting a proactive, not reactive, measure. Therefore, there's no immediate cause for alarm regarding Deadlock's future.