This document discusses ARMv8-A architecture and its implications for 64-bit plugin support, specifically addressing the lack of 64-bit counterparts for certain instruction sets. The information provided does not directly address PS2 plugins for 64-bit architecture. Further research is needed to find specific PS2 plugins compatible with 64-bit systems.
ARMv8-A's significant shift introduces an optional 64-bit architecture (AArch64) with the A64 instruction set. AArch64 maintains backward compatibility with the 32-bit AArch32 (ARMv7-A) and A32 instruction sets. However, the 16-32 bit Thumb instruction set (T32) lacks a 64-bit equivalent. This architecture allows 32-bit applications to run within a 64-bit OS, and a 32-bit OS to operate under a 64-bit hypervisor. The Cortex-A53 and Cortex-A57 cores, announced in October 2012, were early examples of ARMv8-A implementations. Apple's Cyclone core was the first ARMv8-A compatible core in a consumer product.
Version 22.80.00 Update Notes
Last updated June 20, 2024
This version includes minor bug fixes and performance enhancements. It is recommended to update to this latest version.