TMEditor: Your Free 2D Game Map Creation Tool
TMEditor is a free, user-friendly tool designed for effortlessly creating 2D game map layouts. Its versatility extends beyond simple tile placement, allowing you to define collision areas, enemy spawn points, and power-up locations, all saved in the widely compatible .tmx format.
The TMEditor Map Creation Process:
Creating maps with TMEditor is straightforward:
- Define your map dimensions and the size of your base tiles.
- Import your tilesets from image files.
- Position your tilesets on the map.
- Add objects to represent abstract game elements.
- Save your map as a .tmx file.
- Import the .tmx file into your game engine for use.
Key Features:
- Support for orthogonal and isometric map orientations.
- Multiple tilesets and object layers.
- Eight-layer editing for detailed maps.
- Customizable properties for maps, layers, and objects.
- Versatile editing tools: Stamp, Rectangle, Copy/Paste.
- Tile flipping capabilities.
- Undo/Redo functionality (currently for tile and object placement).
- Object support: Rectangle, ellipse, point, polygon, polyline, text, image.
- Isometric map object placement.
- Background image support.
- Export options: XML, CSV, Base64, Base64-Gzip, Base64-Zlib, PNG, Replica Island (level.bin).
Version 1.0.27 (October 4, 2024):
This latest release includes bug fixes.