Home News Marvel Rivals Comments on 30 FPS Bug

Marvel Rivals Comments on 30 FPS Bug

Author : Aurora Mar 16,2025

Marvel Rivals Comments on 30 FPS Bug

Summary

  • Lower FPS settings in Marvel Rivals are causing reduced damage output for certain heroes, including Dr. Strange and Wolverine.
  • Developers are actively working on a fix for the 30 FPS bug affecting damage calculations.
  • The Season 1 launch, anticipated for January 11th, is expected to include a solution or partial solution to this FPS-related damage issue, improving overall gameplay.

The Marvel Rivals development team has acknowledged a problem impacting players using lower FPS settings. These players are experiencing significantly reduced damage output compared to those on higher-end devices. The team is actively working to resolve this issue. While a precise fix date remains unannounced, developers are diligently pursuing a solution, potentially within days.

Launched in early December 2025, Marvel Rivals quickly gained popularity in the hero shooter genre. Despite initial concerns about hero balance, the game boasts an impressive 80% player approval rating based on over 132,000 Steam reviews.

Recently, a significant number of players have reported a 30 FPS glitch affecting damage dealt by specific heroes. This glitch disproportionately impacts characters like Dr. Strange, Magik, Star-Lord, Venom, and Wolverine, reducing damage at lower frame rates. A community manager's post on the official Marvel Rivals Discord server confirmed these reports, noting movement issues at lower frame rates that extend to damage output. While a complete fix "may take some time," Community Manager James assured players that Season 1 (launching January 11th) will address the problem.

Marvel Rivals Addresses the 30 FPS Damage Bug

The root cause appears to be linked to Marvel Rivals’ client-side prediction mechanism. This programming technique typically mitigates perceived lag by displaying character movement before server confirmation.

While the community manager's post didn't provide an exhaustive list of affected heroes or abilities, it specifically mentioned Wolverine's Feral Leap and Savage Claw abilities. The effects are reportedly more pronounced against stationary targets than during live matches. Should the Season 1 update not fully resolve the issue, a subsequent patch is planned.

Latest Articles
  • Wuthering Waves 2.1 Adds New Convene Events

    ​Wuthering Waves launches Phase II of its Version 2.1 update on March 6th. This release brings a host of new events, Resonator and weapon banners, and plenty of rewards to claim. Here's a complete overview of what's coming.What’s Happening?The compani

    by Aiden Apr 07,2026

  • Rustbowl Rumble, the Third Game in the Meteorfall Series, Opens Pre-Registration on Android

    ​Slothwerks, the indie studio behind the Meteorfall series, has returned with a fresh card-based battler. Meteorfall: Rustbowl Rumble is now accepting pre-registrations on Android. Following Meteorfall (2017) and Meteorfall: Krumit’s Tale (2019), this

    by Sarah Apr 05,2026

Latest Games
Count and Learn

Puzzle  /  1.0.6  /  70.7 MB

Download
Traffic Racer Pro

Racing  /  2.1.2  /  440.9 MB

Download
Polygon Drift

Racing  /  1.0.4.3  /  62.7 MB

Download